eVGA GTX 260 Core 216 Overclocking Fun & Help!
#1
Posted 06 October 2011 - 01:32 AM
So, I couldn't stand it anymore. Not being able to game at all because of the fact that I was running a GT 430 was driving me insane. I remembered that, in the 780i FTW system I gave to my dad, I had a GTX 260 leftover from the days of yore, so I decided to temporarily downgrade him back to the 9800GT that was in his system previous, yank the GTX 260 and put it in my system for some temporary gaming use until I'm able to get a better card in a few weeks.
Note: We are talking about an eVGA GTX 260 Core 216 Superclocked Edition.
Here's the deal: I don't remember much about the 2xx-series, so I was hoping I could get some guestimants from you guys one what clocks I can push this thing to. I already did some minor tweaking and I was able to do the following:
Metro 2033: (Resolution: 1280 x 720; DirectX: DirectX 10; Quality: High; Antialiasing: AAA; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Not supported; DOF: Not supported)
Stock (626 MHz Core / 1350 MHz Shaders / 2106 MHz memory): 49FPS avg.
OCed (680 MHz Core / 1466 MHz Shaders / 2210MHz Memory): 53FPS avg.
Worthy of note is the fact that my max load temp during this testing was 52C, so I'm not overheating or anything.
Are the clocks I've already pushed about as high as I'm gonna get, or can someone recommend something I might not be thinking of in terms of performance boost? I find the game looks perdy good and runs smoothly for the most part at stock as well as the OCed settings... I can't run Very High because it goes slideshow on me (below 25FPS), even at 720p... also at 1080p, it doesn't run very well on anything over Medium, so I sacrificed resolution for quality.
I'll have this thing for at least another 13 days, if not longer, until I get a better card, so I'm looking forward to playing with it.


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#2
Posted 06 October 2011 - 08:41 AM
The overclock is pretty solid and I'd not even push the card unless necessary. Remember that the card ain't that young no more.
I'm still looking for some results so you can compare. But I'd let it be at that point.... I'll add some results when I find them
Edit:
I found some old results of mine. I couldn't push my card beyond 660 MHz.. So the 680 MHz are pretty damn impressive!
Edited by mihapiha, 06 October 2011 - 08:44 AM.
#3
Posted 06 October 2011 - 09:24 AM


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#4
Posted 06 October 2011 - 10:15 AM
#5
Posted 06 October 2011 - 03:57 PM
Also if you wanna see a bench result lemme know, if I have the benchmark or game I'll run it for ya when I have time!
Edit:
Installed a GTX 580 High Flow bracket on to the GTX 260 (it fits, so useable lol) to help airflow cuz I noticed airflow out of the back of the card even at 100% fan was pisspoor. Lowered Idle & load temps a bit...
Pushed to 700MHz Core, 1150MHz vRAM, got a lil' more performance outta that, and it passed 10 runs of Metro2033 without any issues, 53-54C max load during the whole loop. I'm gonna let it run OCCT's GPU test while I shower, see if I come back to a BSOD, driver crash, or a pass.
Edited by Honey Badger, 06 October 2011 - 05:07 PM.


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#6
Posted 06 October 2011 - 06:19 PM

I need to do some fan-optimizing for better caseflow (currently my high powered fan is NOT blowing directly in to the GPU fan area, so I gotta fix that). But considering it's at 702MHz (according to the readout on MSI Afterburner) and it ran it with no issues even hitting 75C (and 76C at the very end from the room temp raising slightly) I would say that's pretty darn good for what amounts to a 126MHz Core OC.
Anywho so far it's:
Core: 702MHz (vs. 576MHz reference)
Shader: 1513MHz (vs. 1242MHz reference)
vRAM: 1154MHz (vs. 999MHz reference)
Apparently I could push the vRAM a lot higher, cuz most reviews I've found push the RAM well over the 1200MHz mark. Guru3d.com got this particular model up to 1303MHz vRAM, but I don't really wanna push it to the extreme like that... they also pushed 718MHz Core. lol
Ran Metro 2033 on the following settings:
Options: Resolution: 1280 x 720; DirectX: DirectX 10; Quality: High; Antialiasing: AAA; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Not supported; DOF: Not supported
and got 54.3FPS avg through 10 runs, never passed 54C.
EDIT:
Oh for those curious as to WHY I'm running PhsyX on Metro2033 ON, I am runnin' the GT 430 as dedicated PhysX to take the PhysX load off the CPU/GPU that's doing the rendering. I did a test with the PhysX load on the GTX 260, and it took a pretty noticable hit in performance, so apparently with the older gen hardware, even a crappy GT 430 can help >.> lol
Edited by Honey Badger, 06 October 2011 - 06:59 PM.


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#7
Posted 07 October 2011 - 03:52 AM
728 core, 2432 mem, 1541 shader @ Default voltage.
BTW: This GTX260 Was orginially owned by the man himself, EG. Which means this was folded on 24/7 356 for about a year, then I put it though more folding about 3 months, then I OCed the (bad word here) out of it. Then gave it to a friend.
(I no longer have the card to play with it, sorry)
Edited by Lordred289, 07 October 2011 - 03:56 AM.
#8
Posted 07 October 2011 - 06:20 AM
Dred do you happen to remember the load temps on there? Just curious.
I'm probably not gonna push the core much further as I've already gotten a 5-7FPS increase in the games from goin' from 626MHz Core SC Stock to 702MHz.
But I am probably gonna fiddle with the vRAM again, see if I can get it optimized better. I'll probably push to around 1225ishMHz on that, and test for stability.


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#9
Posted 07 October 2011 - 12:01 PM
Honey Badger, on 07 October 2011 - 06:20 AM, said:
Dred do you happen to remember the load temps on there? Just curious.
I'm probably not gonna push the core much further as I've already gotten a 5-7FPS increase in the games from goin' from 626MHz Core SC Stock to 702MHz.
But I am probably gonna fiddle with the vRAM again, see if I can get it optimized better. I'll probably push to around 1225ishMHz on that, and test for stability.
I used to use 260's for crunching... although they were never fully loaded they were one 24/7. They stay very cool! ~<62*C
#10
Posted 07 October 2011 - 01:59 PM
Anywho, I ran Vantage for funsies, got P14001 or somethin' like that. My CPU score was stellar as always (even at stock) around 53k, GPU was like 11k or some stuff. I'm gonna probably play some other games, I couldn't really tolerate Metro2033 on the lower settings much... but then again the beginning of the game isn't very fun until you get underway.
Any additional help will be appriciated. Thanks guys


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#12
Posted 07 October 2011 - 02:22 PM
#13
Posted 08 October 2011 - 08:55 AM


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#14
Posted 08 October 2011 - 01:59 PM
Honey Badger, on 08 October 2011 - 08:55 AM, said:
For all practical purposes, I've found that one GTX260 is roughly 1/2 of one GTX580.
#15
Posted 08 October 2011 - 04:24 PM
#16
Posted 08 October 2011 - 04:31 PM


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#17
Posted 08 October 2011 - 08:15 PM
Honey Badger, on 08 October 2011 - 04:31 PM, said:
67c was load temp after 4 hours of looping heaven @ 1080p 16xaf 8xaa. The case did not have prime air flow, but it did not had bad airflow. Room temp at the time was 80F
#18
Posted 08 October 2011 - 08:49 PM


Help fight Cancer, Alzheimer's and Parkinson's Disease by donating unused CPU and GPU power to Stanford University's Research Folding@Home projects:
Simplest method is to setup the FAH v7 client with this Windows Installation Guide
#19
Posted 09 October 2011 - 02:30 AM
#20
Posted 09 October 2011 - 02:40 AM
Luke, on 09 October 2011 - 02:30 AM, said:
Almost none, infact you can drop the VRAM speed to the bottem of the slider with no impact on the folding rate, and have a dramatic drop in heat. Also on GT200 and back cards you can unlink the shader clock form the core, and drop the core clock. Folding uses the shader almost exclusivly.
Edited by Lordred289, 09 October 2011 - 02:41 AM.














